You can easily do a beep from your RPG program (for example indicating finished job)
H DFTACTGRP(*NO) BNDDIR('QSNAPI')
Dbeep pr extproc('QsnBeep')
Dhandle 9b 0 value
Dhandle2 9b 0 value
Derrcode 10 OPTIONS(*OMIT)
Dreturn 9b 0 Options(*OMIT)
C callp(e) beep(0:0:*omit:*OMIT)
C eval *inlr = *on
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